MAME 0.142u2 is now posted to the Latest Updates page.
MAME is a multi-purpose emulation framework.
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.
After 6 years of coordinating the MAME project, it is time for me to step aside and let someone else handle day-to-day management. It has been an honor to helm the project for so long, and even though I won’t be handling the regular releases and top-level coordination anymore, I do hope to continue working on modernizing the core, so we are not left with a half-finished effort.
With this changing of the guard, I am pleased to announce that Angelo Salese (aka Kale) has volunteered to step in and take over coordination of the project going forward. Angelo has done a great job improving many drivers over the years, and I am confident he will be an excellent project leader going forward.
At last, MAME 0.141u3 is now posted to the Latest Updates page. The megatech.xml hash file included here is intended to be placed in a "hash" directory next to the MAME executable. We are still working to resolve how this will play out in the final 0.142 release, which you can expect to see appear in a week or so if all goes according to plan.